Friday, 21 October 2011

Chaos in the Old World: Horned Rat Expansion Unboxing

The cheese munching rat men have landed

Chaos in the Old World has rapidly become a bit of a popular game in these parts. And for good reason, it's an excellent little board game. You can read the full review here. Thing is I have more than three friends, well, I know more than three people who are willing to be in the same room with me at the same time without feeling uncontrollable urges to either punch me or vomit profusely, or indeed both at the same time. That gets messy rather quickly. So, this has led to some glum faces when we've discovered we have one too many people to play the game. However, we can rejoice now, because Fantasy Flight Games also felt it was a bit too restrictive only being able to have four people play the game at any one time, and so they released this, an expansion for Chaos in the Old World called, 'The Horned Rat'. Now I don't exactly know whether it lets you play the game with 5 people or whether it just means there's an extra deity to choose from. Either way I'm looking forward to reading it and giving it a blast.

Opening the box you are greeted with FFG's usually marketing paraphenalia

There's a small rules pamphlet, which bodes well for 5 player mayhem

there are lots of lovely cards and card components for such a small box

How do they get all this in such a small box? Cheap Chinese labour!

The card chits, and rat based threat dial. Lovely!

Little grey plastic rat tokens. You can almost hear them squeak!

As I said, Chaos in the Old world is a pretty darn good game. It came quite close to getting an approved by cats seal of approval, but it honestly just fell short. However, it wasn't by much at all, and I for one and really intrigued to see how this expansion affects the game. How does it screw with the balance? Or does it just slot in seamlessly? What kind of impact does it have on the length of game? Because the speed at which a group of friends can rattle through a game is really quick and about the right length, does this expansion mess with that mojo? I guess I'm about to find out, and as soon as I know, you'll hear about it right here on my blog. Peace out!


  1. You gotta watch out for the rats. Their clansmen count as corruption tokens and they have upgrade cards that let them move when they corrupt a region. Nasty!

  2. I shall have to bare that in mind when I'm playing this expansion through. I just hope it doesn't unhinge the game too much. That would be a real shame. Cheers for the info.

  3. This reminds me, i really need to pick up this expansion at some point.