|These are early mock up, the finished article has slightly different detailing|
You know what? Sitting on a world exclusive isn't very easy you know. Especially when it's something a little bit exciting. Sure, so I'm not about to break the news on a new race in 40k, or tell you the 8th race in Warpath. Neither am I about to show you the profiles of the 0-12 forces in Infinity. But, hey I'm only a little blog and any world exclusive is a big deal for me alright! It's also my first so yeah... I'm milking it baby! No, what I'm about to show you is the latest efforts of those lovely chaps at Sarissa Precision. You know the people behind all that Old West scenery I've reviewed and used for my games of Malifaux of late. I'm a fully signed up fan of their Old West scenery and indeed laser cut HDF scenery in general. I really do think it's the future of scenery as it's strong, versatile and affordable what's not to love?
|Easy access for internal gunfights|
It is with Infinity that I really see this stuff taking off. Sure we've got Micro Art producing their admittedly really nice looking buildings and walkways, but as of right now there isn't really that much variance with what's on offer in that range. I'm sure that variance will come with the Micro Art stuff, as they've promised it will. But, what Sarissa Precision are starting with is a full set of buildings that offer you that versatility and difference, with it's own unique style and look. That ability to shape your battlefields the way you want to. And I'm bloody excited about it! The other really good thing about the Sarissa Precision stuff is cost, the Old West scenery was all extremely well priced and This range is no different with prices for buildings starting at £12. So this really could break down one of the two remaining barriers, that I think are stopping Infinity really taking off as a game system, and that is a suitable, quick and cost effective way of building up a board full of well made scenery. The other issue I'll be touching on soon in a series of articles.
|Laser cut prototype. I'll show more pics in my reviews|
So just what the hell have those lovely chaps at Sarrissa Precision got in store? Well over all I think the look and feel of their 'System ∞' stuff is more of a sci-fi outpost, or a colonisation town, a temporary settlement and intransigent in nature. The first settlement in a new region of some recently discovered planet, if you will. I suppose the best way to describe it would either be industrial prefab units or maybe even the Wild West in space! In short it's a very different feel and vibe to what we've seen from other companies, the frontier town ambiance should see people create different types of board, or at least I hope it will, I suppose I'm looking at a kind of Wild West town in space kind of look, mixed in with research outpost... yeah this means I'll be doing a board with this stuff. So I'll be doing work in progress articles of that for you too. Currently I'm looking at doing a Haqq Islam desert outpost settlement with some medical research facility attach. Lots of sand and palm trees, but what have Sarissa Precision got to help me achieve that look?
Walkways and Gantries
Well, we've all seen recently how cool walkways and gantries can be, some people may even have mercilessly 'borrowed' another companies design (you know who you are!). And yes I'm trying to be polite about it. However, we already have Micro Arts urban looking walkways, so I don't see the point in a company following that design or trying to 'emulate' it, the market has already provided that. So praise the lord that Sarissa also saw no point in going down that same route. Yeah, sure they're walkways, but nobody owns the right on walkways and gantries, besides Sarissa have gone for a more utilitarian and industrial looking set of walkways. They look like they belong in a frontier town in space, or an iron works, or a petrochemical factory, not some futuristic social housing estate. They wear their functionality on their sleeves, not that they actually have sleeves, look it's a turn of phrase. Oh here look at some pretty pictures:
|This is a low and long Gantry section, there will be shorter and higher versions|
|A bot like this! This is a high short section|
But not Sarissa. They decided they needed to offer more options, some of the criticisms gamers have leveled at the Micro Art Walkways is that they are open, well so far the pictures of the walkways I've shown you are also open. Well, you've got options now. There are 'Low Enclosed Gantry Signage Rails' and 'High Enclosed Gantry Signage Rails', both of which offer you as a gamer sturdy solid cover, at varying heights. Bloody fantastic option if you ask me. However, Sarissa haven't been content to stop there, oh no, they also give us the exceptionally cool looking (well I really like them) 'High Enclosed Gantry Tech Rails', in short they've given us gamers all the possible options we could desire. So there is absolutely no way in the world any of you guys could complain about what is on offer here, unless of course you're just a whinger.
|Gantry side walls low. You'll get your cover bonus now!!!|
|This is a covered gantry section|
|Habitation Pod Explorer - The smallest option|
These will be the meat and veg of the 'System ∞' modular terrain sets. They offer a really cool way of constructing your own outpost frontier space town. As such there are a fair few options to hand, all of which allow you easy access to their interiors. We have the nice small, but perfectly formed 'Habitation Pod Explorer' Great for stacking smaller units on top of bigger units. Or even for creating small, narrow back street warren type environments. Next up we have the slightly longer version of the this pod, the 'Habitation Pod Settler'. It has the same neat hexagonal 'tube' like shape, but offers a more substantially sized construction. Again the possibilities for building your own frontier town are opened up with this building, with the ability, in conjunction with those walkways to 'stack' these in interesting configurations and create your own unique habitation block units.
|Habitation Pod Settler - The medium option|
|Habitation Pod Family - The largest option|
|Yet another configuration that can be built|
However, that's all external stuff right? Well yep, and external stuff is great no question, but in my games of Infinity invariably we end up going inside buildings to get away from the withering hail of bullets. So it is great that all of these pods allow really quick and easy access to the internal structures, just like they do with their Oldwest range. Even better is the fact that there will be 'Pod Interior Wall' kits to subdivide the interiors up. Yeah they really have thought of everything, these internal walls will allow you to section off parts of the internal sections into rooms, with doors and everything. I very nearly wet myself when I saw that, OK maybe that was too much information, but hopefully all of you Infinity gamers are just as excited about all of this as I am, because now we can create workable realistic buildings quickly and cost effectively. I've always wanted to have a shoot out in a kitchen / dinning room, with a few bits of decent resin internal details my dream can now be turned into reality. Thanks Sarissa.
|Look futuristic stackable shipping containers!!!|
There are plenty of us gamers out there who want to create Industrial looking boards. Replete with shipping containers, warehuses and storage silo's. Up until now if this is the look you were going for you had to be a dab hand with the old scratch built scenery. Or have been lucky enough to have tracked down some AT-43 shipping containers, which are rarer than rocking horse poo! However, my main issue with the AT-43 shipping containers, apart from their scarcity, is the fact they don't actually look all that 'modern' or 'futuristic'. Maybe in a couple hundreds of years shipping containers will look as they do today, or maybe they'll look a little bit more sleek and more like these shipping containers from Sarissa. The way they interlock in nice straight lines and retain a nice space between the upper and lower sections just looks modern to me. Yeah OK, so that gap might be considered wasted shipping space, but in the future we'll all be hedonistic, decadent consumers, so what's a little wasted space between containers? Besides these fit better with the sleek anime look of Infinity.
|Side Silo with ladders|
The other great staple of Industrial designs that I've seen, apart from the utilitarian gantries already covered elsewhere in this article, are those silo type structures. I mean come on, admit it, we've all tried the Pringles tube silo. Haven't we? Sure some of us have probably achieved better success with it than others, but if your 'Pringle silo's' are anything at all like mine they're a weak structure that eventually breaks down and need re-doing from the ground up. So when I saw the 'System ∞ - Silo' there may have been a hallelujah moment. They look cool, offer your snipers decent positions with which to pop heads, and also provide great ground cover. The standing up silo's will also get a great accessory set in the shape of the 'Silo Ladders', that will hopefully stop snipers sitting on top of them killing people with impunity, unless they're smart enough to bring some antipersonnel mines with them. The second accessory offered with for the silo's is the 'Silo Horizontal Support Frame', which allows you, rather obviously, to put those Silo's horizontally, to add to this there will also be some 'Silo Horizontal Side Ladders. Again versatility seems to be the watchword here... and I like it
I have however saved the best till last. During one of my many emails to Steve at Sarissa, mentioning the sorts of things I think us gamers might like to see, I may have mentioned that we'd all like to to see a warehouse type structure. Sure enough a few days later I got this image I know, totally fracking awesome right, RIGHT? The 'Industrial - Warehous Unit' has to be my current pick of the bunch, I mean look at it and tell me you don't want at least one of them right now! On your gaming board, completed, and ready to play games over. They'll provide a nice big internal space that you'll be able to stack boxes and crates inside, hell maybe you might even be able to fit a resin sci-fi vehicle in there from somewhere like Antenocitis Workshop. Now wouldn't that look ace, and wouldn't that just be a brutally cool piece of scenery to fight over? Just look at the possibilities all of this Industrial looking scenery now affords us as gamers. There's not too much you can't do with this now is there? Go on build yourself a future warehouse / industrial sector... there may even be a rather huge center piece office / factory / research facility building I'm not showing you yet. I know I'm mean aren't I.
Finally, but by no means least comes the street furniture. It's something that many of us I'm sure mess up or neglect on our own boards. Many of us are good at getting the big square blocks of buildings done, although if you're like me recently you might even be a bit poor at getting those done! So street furniture isn't always the highest of priorities, trust me I know. So it's great Sarissa have also provided a few options in this department as well. Although it's not quite classed as street level clutter, there will be a 'Roof Clutter' set, that will provide you with a solar panels and AC unit to put onto building roofs. There will also be the very hi-tech looking 'Satellite Ariel Array', which sure could end up on top of roofs, but there's no reason why they couldn't be at street level, they'd look ace amongst a temporary looking street market, Ghost In the Shell Stylie! Ah yes, shoot outs amongst melons. They've also decided to provide us all with some street lamps, it's the one thing that is always missing from my own urban boards and totally ruins the illusion of a street. Well no more, I have a solution for that now. There's even the 'Street Canopy with Lighting', which looks a bit like a bus shelter, or maybe one of those 'smoking shelters' that have sprung up at workplaces all over the UK since the smoking ban. Either way it will have its uses in helping to create a frontier town. There will be some 'High' and 'low' street walls made available, so that's most of the bases I can think of well and truly covered.
|Street Canopy with lighting|
I know this has been a mammoth article, and a huge amount of information for you to digest, but hopefully you all think it has been worth it. I know I'm super excited by all the stuff Sarissa Precision have shown me over the last month or two, and I've been itching to get my hands on it and game test it all... and now I have! I also want to work out cool configurations and build a cool looking Haqqislam military outpost / research facility out of it all, I even have a colour scheme and basic plan in mind. Although when I look at this stuff I see endless possibilities for Infinity, it also has scope outside of Infinity. There is no reason why this stuff couldn't be used to make a Tau outpost in 40k or maybe a futuristic looking shanty town for Dark Age or Eden. Hell It would even make some utterly fab looking Necromunda terrain. Obviously I'm sure my enthusiasm and excitement for this range comes through loud and clear. It's just yet another great scenery option for us wargamers to choose from, and choice is a good thing right? What I now want to know, having broken the story to you all, is what do you think of it? Please jot your comments down below, I'm sure the guys at Sarissa would also love to hear what you have to say about it all as well. I'll be posting an Interview with Steve Cumming of Sarissa Precision tomorrow and doing some reviews throughout the week... oh and did I mention when this stuff goes on sale? I didn't? Well guess what, it goes on sale on January 2nd. Not long to wait is it? Peace out!