tag:blogger.com,1999:blog-1448296907784874327.post758846224049457371..comments2024-03-27T07:28:18.776+00:00Comments on Frontline Gamer: Review: System ∞ - Gantry System (Sarissa Precision)Frontline Gamerhttp://www.blogger.com/profile/09110901356802705087noreply@blogger.comBlogger36125tag:blogger.com,1999:blog-1448296907784874327.post-74670644761240241472012-01-24T01:16:11.659+00:002012-01-24T01:16:11.659+00:00I would like to say something at this point.
bu...I would like to say something at this point. <br /><br />but Im a too old and long in the tooth practicing deigner to see much need to.<br /><br />but as you mentioned it, your assumption that each point of the design is not considered or present for some reason... not the flipant one above, be serious... because some reasons are not clear in your mind doesnt mean they are not there. Some things are surface deep, others clearly visible in the light. Easy to Critique... I ask why are the holes there? and does it really matter? Boys play with toys, Girls talk about life. Please re-read your comment and your relpies to them, still sculpting smoking lions...<br /><br />'affordable, detailed products which are designed to minimise the hassle and maximise the fun. We have designed our building range to be part of the game, not of the table.'<br /><br /><br />Regards<br /><br />Gary Faulkne MAGary Peach March Attackhttps://www.blogger.com/profile/06393100963354423878noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-18082528906647050692012-01-23T20:36:00.616+00:002012-01-23T20:36:00.616+00:00Sorry about that, consider the above comment what ...Sorry about that, consider the above comment what I was thinking when I posted the first comment. When I was at uni I sculpted a lion smoking a cigar for a live project and lost marks because I hadn't considered the implications of a toy that's smoking, and since then I firmly believe that no design choices are above consideration and critique and the reasons above are why those cutouts bug me so much, because they're the ONLY part of the product that doesn't stand up to critiquing with regards to Sarissa's mission of simple products at a good price or cpherency with the rest of the set and the product could be near perfect. Even using the panelling pattern from the buildings would make them cheaper and tie them in visually with the set as a whole.Legwandshttps://www.blogger.com/profile/02239689956253263818noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-27145631038901317742012-01-23T20:11:46.401+00:002012-01-23T20:11:46.401+00:00And that's fine Legwands, but your first comme...And that's fine Legwands, but your first comment didn't say that did it? Sorry but it was a bit douchey... to use your phrase. lol. The above comment is fine and I wouldn't disagree with any of it. My review on the detailing said as much. And putting your opinion across like that is fine, and I have no problem with it and I'm sure the guys from Sarissa wouldn't either, just like Jan and co at MAS. But when people make such throw away comments without offering up constructive criticism and explanation and alternatives it's not great, that's all I am saying. :)Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-18219243365266370302012-01-23T20:05:52.936+00:002012-01-23T20:05:52.936+00:00I offered a criticism because when I see something...I offered a criticism because when I see something that strikes me as wrong I want to improve it, and I think Sarissa's set is brilliant from a gameplay perspective but those cutouts let it down. I see it as a glaring fault because Gary said above they believe in simple designs with minimal detail: leave the walkways plain or use faster etched detail and the time spent cutting those circles could be spent cutting more sets to make them cheaper. They could be made more interesting to make them nicer aesthetically (infinity likes hexagons doesn't it?), or they could be made more functional (why not repeat the cantilever pattern from the supports? Or have a line of holes down either side of the walkways instead? Suddenly they're drainage holes that make sense.) and be more coherent with the rest of the set. I say this because I want to see them make the best possible product, not to be a douche.Legwandshttps://www.blogger.com/profile/02239689956253263818noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-30883685051830108922012-01-23T19:21:27.406+00:002012-01-23T19:21:27.406+00:00It's not that I don't agree with your opin...It's not that I don't agree with your opinion. But the way you worded it sounded petty. It's not a glaring fault. It's a detailing issue that you personally don't like, that's fine. But the way you put it across was quite frankly over the top and childish. That is my opinion on it. You could have simply just said that aesthetically you didn't like the look of the cut out circles but you chose to call it a 'glaring fault'. It's not its an aesthetic design decision you don't like. I know this is the Internet and people tend to use extremes of description to get their point across but I'm going to pick you up on it, because I like rational thought, not knee jerk throw away comments. Cheers.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-66335513456224758162012-01-23T19:13:27.980+00:002012-01-23T19:13:27.980+00:00You don't have to agree with my opinion of the...You don't have to agree with my opinion of the design, but it is valid: you've got a set based around realistic real world elements that make sense (modular panels on the buildings, cantilever structures on the gantry supports) with a single design element that doesn't make sense from a functional perspective and isn't particularly aesthetically pleasing. I'd much rather Sarissa either changed it for something more pleasing to the eye or something that makes sense from a functional angle, which wouldn't make the slightest difference to the usability of the set but would make it a lot nicer from a visual design perspective. Others may think I'm being petty, but it stands out as a bad choice in an otherwise well done set.Legwandshttps://www.blogger.com/profile/02239689956253263818noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-74447260731883255082012-01-23T17:38:58.877+00:002012-01-23T17:38:58.877+00:00I have both in my hands and in my gaming room. I s...I have both in my hands and in my gaming room. I said in my review I preferred the detailing of the MAS walkways myself. However, your criticise came across as petty, and I've had a fair few PMs from people saying so as well. If you want to stick with MAS walkways then that's your prerogative and I wou;dn't advise against it, as my review of the MAS walkways was glowing. What I will say though is that the set you get from MAS is not as modular or as useful and adaptable in gameplay terms. They need to release some add on kits. It's also bearing in mind that the MAS walkways won't match up with Sarissa Precision buildings and vice versa. So you might need to get a hack saw out and do some modding. Just like you would if you wanted to use SPs gantries with the MAS buildings. I'll be doing a comparison article so people can get an idea of the differences in height etc.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-90212425762939447662012-01-23T17:25:05.097+00:002012-01-23T17:25:05.097+00:00The size of stairs is a gameplay compromise to put...The size of stairs is a gameplay compromise to put figures on, the size of the buildings is a compromise to the size of the gameboard, and that's fair enough. The holes are purely aesthetic, and don't make any sense at all. They'd make more sense as etched rather than cut out detail, and wouldn't need a tenuous 'it's sci-fi' explanation. The detail on the buildings makes sense, you could see them being put together in a big factory warehouse out of building block panels, and and that's why I like them and will buy some. No-one minds the thickness of the walls because it's a limit of the material, but there's nothing dictating those holes except someone thinking they need to add some more detail and it just looks like bad design, and that's why I'll stick with MAS' walkways: they have lots of cutout detail but it doesn't look like it compromises the walkway's function.Legwandshttps://www.blogger.com/profile/02239689956253263818noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-28871121174479506272012-01-22T21:50:10.366+00:002012-01-22T21:50:10.366+00:00Legwands I think people need to step back a realis...Legwands I think people need to step back a realise gaming scenery isn't scale architectural buildings. If it was you'd never be able to fit miniatures on stairs because of their bases. I think from a purely gaming point of view these work perfectly well. From a functional real world building point of view, as somebody who has work in housing, pretty much all gaming scenery is a fail. The MAS building make no sense at all from a plan perspective, where are the stairs? Why are there no deviation in window sizes why are the rooms so narrow and thin yet the floor holes at one end. With the Sarissa Precision stuff there's things like having two doors at either end of a building or Pod that might if in the air only need one entry point. Yet in gaming functionality terms it makes sense, just like MAS having uniform window sizes from a gaming perspective makes sense. As Gary says it's how this stuff plays out on the board that counts and for me that's where this stuff is made of win. It's brilliant for games of Infinity. That's what I'll be using it for.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-62071339193940228312012-01-22T21:36:05.011+00:002012-01-22T21:36:05.011+00:00well... as its Sci-Fi, the holes are hover holes ...well... as its Sci-Fi, the holes are hover holes and have a cushion of air that support any figure.<br /><br />Its a bit of a non starter as a comment when the MDF is 2mm thick or 3mm as with MAS. Scale that up. <br /><br />We seem to have 2 camps forming, MAS and Sarissa. MAS with numerous detailed cut components and Sarissa with simple low numbered components with 'minimal' detail.<br /><br />Sarissas' by line is part of the game not the table... its the game that counts...Gary Peach March Attackhttps://www.blogger.com/profile/06393100963354423878noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-74217853872415074132012-01-22T18:10:50.815+00:002012-01-22T18:10:50.815+00:00I like the buildings and it's nice how it fits...I like the buildings and it's nice how it fits together but to me there's one glaring fault with the walkways: people have to walk on them so why have huge holes cut out of them for people to trip on? Scaled up those holes would be like 2 feet across? Just seems like added detail without thinking about it.Legwandshttps://www.blogger.com/profile/02239689956253263818noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-55638497333704240582012-01-21T09:18:41.468+00:002012-01-21T09:18:41.468+00:00Anton of course you can. I'll deny all knowled...Anton of course you can. I'll deny all knowledge and remove my articles if I receive a law suit of course!!! :P<br /><br />As for the Ancible do they actually pat people? I thought it was now basically a not-for-profit thing now. If so I can do that right here on my own and retain full editorial control... actually on second thoughts that sounds like a rely bad idea.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-48123098869630408572012-01-21T00:29:44.716+00:002012-01-21T00:29:44.716+00:00not a problem, ever thought of working for the anc...not a problem, ever thought of working for the ancible (or what ever its called?) <br /><br />I can blame you if I spend my daughters uni fund on this stuff ;)Antonhttps://www.blogger.com/profile/10661156579429576827noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-85066660516640155602012-01-20T22:58:47.479+00:002012-01-20T22:58:47.479+00:00Thanks for the kind words Anton. Its always nice w...Thanks for the kind words Anton. Its always nice when people take the time t say they appreciate something I've written, so thanks. :)Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-8768367228145219012012-01-20T20:50:51.319+00:002012-01-20T20:50:51.319+00:00your reviews of this stuff is top notch, real nice...your reviews of this stuff is top notch, real nice eye candy for necromunda & infinity....<br /><br />Good Job ;)Antonhttps://www.blogger.com/profile/10661156579429576827noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-38747764383141118602012-01-20T19:23:01.247+00:002012-01-20T19:23:01.247+00:00Thank you both for the super quick replies and det...Thank you both for the super quick replies and detailed too. I've got a much better image now of how it will fit in with my other terrain. A slight mod should make it work. 8)Brazhttps://www.blogger.com/profile/18152323114775917185noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-60232548551190703912012-01-20T18:06:39.366+00:002012-01-20T18:06:39.366+00:00Ground base to top of floor Approx 12mm
Ground to ...Ground base to top of floor Approx 12mm<br />Ground to top of pod Approx 74mm<br />Ground to top of rail Approx 94mm<br /><br />When stacking you loose 2mm per level. add 72mm per level. The stairs are only designed to go up the roof level of a 2 high pod stack... more posibilities to follow...<br /><br />Steps are 12mm above roof as there is a roof mounted gantry in the system.<br /><br />Dont quote me totally on it as Im not at a PC with the tech info.<br /><br />I will say there is only so much info we can give. The system is like Meccano in the end.(not sooo many parts though)Gary Peach March Attackhttps://www.blogger.com/profile/06393100963354423878noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-71025495604223042842012-01-20T16:59:57.117+00:002012-01-20T16:59:57.117+00:00Right Braz your wish is my command:
Ground Pods -...Right Braz your wish is my command:<br /><br />Ground Pods - Roof height = roughly 8cm or 3"<br />Ground Pods - Floor height = roughly 2.5cm or 1"<br />1st Floor Pods - Roof height = roughly 15cm or 6"<br />1st Floor Pods - Floor height = roughly 9.5cm or 4.75"<br />2nd Floor Pods - Roof height = roughly 22cm or 8.5"<br />2nd Floor Pods - Floor Height = roughly 16.5cm or 6"<br /><br />The gantry stairs finish about 1.5cm above their respective roof heights. So the top of the High steps or links steps stands at roughly 16.5cms or 6.5". Meanwhile the Low steps finish at roughly 9.5cms and 3.75".<br /><br />Please bear in mind sometimes my opponents accuse me of using elastic tape measures :P. Hope that helps you out matey. Anymore questions about this stuff please feel free to ask. I'll always try my best to answer.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-40504392889476360172012-01-20T16:46:10.182+00:002012-01-20T16:46:10.182+00:00No rush and much appreciated. Don't have any M...No rush and much appreciated. Don't have any MAS stuff either but would like to know if the gantry heights matches my scratchbuilt terrain. The comparison article will be useful to many and look forward to reading it.Brazhttps://www.blogger.com/profile/18152323114775917185noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-80746246059355598142012-01-20T15:25:38.896+00:002012-01-20T15:25:38.896+00:00You'll have to give me a couple of hours to pu...You'll have to give me a couple of hours to pull this together as I'm not near my scenery right now. When I get back home though I will do you a list of heights for roofs and also floor entry levels for the Pods. What I can tell you though is that the MAS stuff does not line up with the Sarissa Precsion stuff. I've been asked to do some comparison shots between the two ranges so I'll get onto that at some point next week and do a full on size comparison article. Hope that'll help you out too. :)Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-25818724557725448542012-01-20T13:58:39.763+00:002012-01-20T13:58:39.763+00:00Great reviews. Just got a question about dimension...Great reviews. Just got a question about dimensions. What are they for the gantry system especially the height the stairs go to (not counting the railing height)? Similarly for the pods the heights given seems to include the railings. Is that correct? Otherwise what is the height of the pods to the roof only. Those would seem to be the dimensions that would best help to determine if it is compatible with other non-Sarissa terrain. <br />ThanksBrazhttps://www.blogger.com/profile/18152323114775917185noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-38822529679748244272012-01-20T10:57:49.426+00:002012-01-20T10:57:49.426+00:00Thanks GD. I try! :D
As to Salute, that's the...Thanks GD. I try! :D<br /><br />As to Salute, that's the exact reason I'm hesitant about it. It'd be nice to actually walk around Salute at a leisurely pace. Rather than be rushing around, trying to see everything I'd like to see.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-52726299936124113212012-01-20T09:56:07.333+00:002012-01-20T09:56:07.333+00:00Great review and really useful to see how it all f...Great review and really useful to see how it all fits together, the modularity of it all is what really excites me. Don't work Salute ! I did a couple and it was a nightmare sneaking off and trying not to queue too long buying things and getting back before being caught AWOL !GDhttps://www.blogger.com/profile/03389545213137052768noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-50031785390522711362012-01-19T23:22:25.727+00:002012-01-19T23:22:25.727+00:00Cheer up. At least you'll have lots of hobby g...Cheer up. At least you'll have lots of hobby goodness to play with this year. And there's always 6th edition 40k to look forward to!!! :PFrontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.comtag:blogger.com,1999:blog-1448296907784874327.post-56564389220488053852012-01-19T23:20:22.145+00:002012-01-19T23:20:22.145+00:00I'll be at Salute this year... and I might eve...I'll be at Salute this year... and I might even end up on a stand or two if I can be bothered. Not sure I want to do the whole working on a stand thing this year.Frontline Gamerhttps://www.blogger.com/profile/09110901356802705087noreply@blogger.com